Animation Background Painting using
Satori Film FX Software
Special web edition. Written and
Illustrated by Michael Hirsh.
Tutorial 01. Page 2 of 5
Step Four:
Now, go into the Actions Palette and click
on the Object button. Move the slider down until the "BlockOut"
layer shows in the window, and you will see all the various objects
used in painting the layer: There will be Polygons, Rectangles
and Brush objects. The buttons on the right of this window give
you the opportunity to Select for Edit, Rename... or Apply Current
Give Objects more
memorable names...
Click on the bottom-most object (probably
the Rectangle you used to create the sky,) and it will be highlighted
in blue. Now click Select for Edit and look at the main screen.
You will see tiny grey points at the edge of the object you have
selected. If it is a rectangle you've chosen, it will have the
points at the corners, connected by thin grey lines. Click on
the Abort Edit button on the Edit Toolbar to quit the editing
process.
Cancelling the
Edit.
Now you have associated the part of the
picture with its default name in the Object List, you can use
the Rename... button to give it a sensible name, such as "Sky".
There are two advantages to selecting
and deselecting objects in the list.. First you can find and
rename the important ingredients of your pictures so that you
don't become bewildered by scores of identical looking brushstroke
names in the Object List. Don't bother to name every single object,
just the important ones. It's good to get into the habit of naming
significant objects immediately after creating them, and so avoid
having to hunt through the list. The second advantage of selecting
and deselecting is that you can reload the parameters of one
object and apply them to another, new object straightaway. This
is a real time saver.
Satori comes up
with some fairly dry sounding names.Work around this by supplying
your own.
Step Five:
Now paint in the sky using Geometry /Shape
/ Rectangle/ Box Corner fill.
Refer to your Blockout for colours to drop into the four corners
of this control, or use the eye-dropper tool to select colours
from the corners of the Blockout sky.
When you are happy with the colours, stretch the Rectangle to
cover the whole sky area.
What a bright,
shiny day.
This will produce a very smooth sky. Paint into the brightest
and into the darkest corners to increase the contrast curve.
We'll customise a large Airbrush for this by first adjusting
its default properties.
You have two ways to enter the Brush Setup...
menu.
Either; Click in the thumbnail which shows
the size of the current brush, or use the button marked, you
guessed it: Brush Setup... Only two of the five tabs concern
us here, Profile, and Parameters. The Profile tab allows you
to change the outline of the brush. Change this by dragging the
square threaded on the line in the right hand window. Like so:
For this sky we'll be using a very soft
edge to the airbrush, so drag the control square to the right
and gently downwards. You can add further tag points along this
line.
The Parameters tab allows you to change the elliptical shape
of the brush, and its rotation. Use the Aspect slider to alter
the thickness and thinness of the brushstroke, and the Rotation
slider to alter its slant.
Hit the Apply Now
button for your changes to take effect, then close the dialogue
box.
Paint the large arcs in the sky with a big Airbrush, and a light
colour. If you like the results but the brushstrokes are too
heavy or need to be moved, click on the Edit tool bar, using
the Previous Selection arrow keys to highlight the stroke, like
so:
and either alter the Transparency Slider
which appears on the Size tab of the Paint palette,or, move the
brushstroke itself using the little arrow.
The "move
selection" arrow.