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User Comments on "The Big Picture"

From:
"Nigel"
nigel@artmost.net
27th September 2000
Subject:
The Big Picture
To:
webmaster@animation-backgrounds.com
Dear Michael,

I have been reading your Satori tutorial "The Big Picture" which I found very interesting and I would
like to know your opinion on an alternative way of improving performance when working on complex
canvases. Have you tried loading canvases, rather than flattened rir files, to layers?

I regularly use nested canvases anyway so that I can work on separate objects in separate canvases
and then combine them into a finished scene by loading each one as a separate layer in a single top
canvas. Subjectively I have always felt that this improved the performance, provided that the canvases
were saved without "compression" i.e. with a bit map included in the cvs file.

I have done a few tests this evening using a 29-layer canvas. In test A I simply added an extra layer. In
test B I created a new canvas, loading the original 29-layer canvas to 1 layer (call that the base layer)
and than added the same extra layer as in test A. For performance test B won by miles: 85% reduction in
load time when opening the cvs file, 80% reduction in time to redisplay the image after a layer move
(provided it's not the base layer), 45% reduction in time to display a Hi-Rez image.

I am not suggesting that the performance improvement will always be that good. I believe that it works
only when Satori can get the information it needs from the bitmaps in the lower level canvas(es) rather
than from the objects. It does have the advantage though that one does not have to create extra rir files
and Satori keeps track of everything. When one renders the top level canvas the renderer automatically
picks up all the information in the lower level canvases.

I would much appreciate you comments on this alternative. Nigel

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REPLY:
Nigel.
The reasoning behind my original article arose from: 1) Hitting a performance ceiling when I created multi layer Satori canvases and having to work around it, and 2) Using sloppy file name conventions that made it really difficult for me to recreate a "Master" canvas when it came to render time. Being human, and also a novice in the methods of Satori, as soon as I hit on a workable solution I stopped searching for any other that might be more efficient.
At the time, I asked Mark Graham to look at the logic behind this M.O. and he could find no fault with it, provided one had adequate RAM, and disk space.
I'm delighted to read and re-read your suggestions for improving the M.O. It makes perfect sense to nest canvases in the way you suggest. The only thing that I will have to test in my own work is the effect that the presence of many masked layers will have on the nested canvases. Masks contribute a high processing overhead in Satori, especially when zooming and Hi-Rezzing.
In fact I've been wanting for ages to do a tutorial called "Bring Satori to its Knees". It would encourage users to add more and more layers containing masks while looking at the available RAM on the status bar rapidly approach zero, until the sound of the dreaded hard disk thrash indicates that the swapfile is being used. After that point, using Hi-Rez zooms in Satori is like wading through cold spaghetti.
There is one more caveat, that I point out in the advanced Users Tips called "Quad Distort & the Mathematical Black Hole" that indicates that some layer effects should be nested as pre-rendered RIR files before a final composite. Other than that, your method appears faultless in its logic, and true to the essence of Satori.
Yours cordially, Michael.

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From : Nigel nigel@artmost.net
Michael
Re your comments on masking and bringing Satori to its knees: the 29-layer canvas I referred to contained 29 lower level canvases, each of which contained (at least) a rir file and user mask/alpha channel.
Even in test A, the 30-layer canvas, although Satori was slow displaying Hi-Rez it didn't grind to a halt or start thrashing. Having 128M of RAM helps, of course.
I have used quad distort occasionally in nested canvases and so far I haven't had any problems but I may just have been lucky.
Nigel

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From: "Mark Graham" markgraham@satoripaint.com
Date: Sat, 28 Oct 2000
I think we all develop our own styles as artists. We find tools and ways of working that suit our temprament/needs which, in turn, with habit and with discipline, become a practice. This practice comes to shape our experience and define us as practioners.
OK, so what I'm saying is that it has generally been my experience that the nesting of canvas files results in a degradation of performance compared to the use of RIRs in a master document.
I had not considered the "why" of this within the frame of my own experiencing of it - I only understood that the imported files would need to be rendered and that therefore RIRs would be more efficient.
I had not anticipated that render times could significantly be improved by the employment of No Compression in the cvs file itself. But, of course, now that I come to think about it....it's OBVIOUS!!!
You see I have always advocated the use of High Compression in cvs files (maybe as I send and receive so many at the Satori support inbox and it saves me time/money). My mission directive is speed/size and my practice formed my experience.
A future reference guide should describe more fully the advantages and disadvantages of the various canvas compression options and how to use them to get the best out of Satori.
Thank you Nigel for this insight. Thank you Michael for initiaiting and hosting it.
Best regards, Mark Graham

If you would like to contribute to this debate, plaease e-mail your opinions to:- webmaster@animation-backgrounds.com

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